Station Zero X


What is Station Zero-X?


Station Zero-X is an emerging web3 game studio founded in late 2021 by two pseudonyms Captain Larry and Captain Isaac and backed by a community of builders, gamers and investors on a single mission to create mass-ready high-skill cap decentralized games that can compete with traditional gameplay while inheriting decentralization core values.


Station Zero-X aims to develop free-to-play P2E high-skill cap games that can compete with traditional games while adding web3 core values, like decentralized modding, through on-chain governance, player-sovereign game assets, and inflation-controlled game token emission based on player competence.
Station Zero-X is on a mission to liberate gamers from traditional gaming exploitation by developing fun, open, governable and rewarding games.

Our Vision

We imagine players empowered by getting their fair share of value from gaming and having the ability to collectively govern their immersive experiences.

Our core values

  1. 1.
    Fun-first. Games must be intrinsically fun even with no economic incentives.
  2. 2.
    Sustainable Economy. In-game economy should be separated from protocol economy.
  3. 3.
    Aligned-ecosystem through Long-term Incentivizes. Team/Community/Investors should be economically incentivized to develop the game through long-term incentives only.
  4. 4.
    NFTs with in-game utility. NFTs should be delivered after game is already validated.
  5. 5.
    Pure Meritocracy. Each game should have its unique-tailored meritocratic player-only owned in-game economy.
  6. 6.
    Accessibility. Games should be free-to-play with no barrier of entry. (No NFTs purchases required)
  7. 7.
    Scalable Architecture. Games architecture should be scaled easily.
  8. 8.
    Agile development. Emerging game developer should build around players feedback.


Encounter is the first game developed by Station Zero-X, is a browser-based, space-themed PvP game similar to chess with on-chain economy and manufacturing
FinalCypher, the team’s most recent P developed and expected to be published late 2022. It's a 5v5 strategic First-Person Shooter game built with Unreal Engine 5.

Revenue Model


Last modified 22d ago